The True Revilers: Tactical Squad

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The True Revilers are a splinter group of the Revilers which is a successor chapter of a second founding chapter Raven Guard. I’m planning to play this chapter as Raven Guard. The True Revilers have been apart from their founding chapter hundreds of years and have been influenced by the powers of Chaos. Once the chapter was to be united with the founding chapter, they were rejected as their ways were no longer acceptable by the Revilers. Since then they have adopted the use of the name “The True Revilers” as they believe that the Revilers themselves are the ones that have changed and thus should not go by that name anymore.

The influence of Chaos is visually apparent, but their ranks do not include demonic beasts, questionable princes or lords of chaos. It is unknown what Chaos God has extended their influence to this chapter, but witness testimonies often cite the Khorne’s iconography has been sighted adorned on them.

All the miniatures of this tactical squad have magnetized weapon arms (including the bolt gun hands) and magnetized back packs. This eases transportation and most importantly allow weapon exchanges and visual changes. Also I can use the same torsos I I want to use Vanguard Veterans with jump packs or even to use Assault Marines (which at the moment I really don’t).

Tyranid Big Brothers

Here’s a family portrait of some of the big boys Tyranids have to offer. In the picture we have two Trygon Primes, Hive Tyrant and Swarmlord.

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Tyranids have always been *THE* 40K army to me. As a result I’ve amassed quite an army of these over the years. Actually the army totals over 20k+ points (approximation using the 5th edition era Codex). My hive fleet color scheme started to shape around when the millennia changed, but as I’m a slow painter, I’ve still not finished much of them.

Here’s a detail shot of the critters:

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And another shot that portrays the Trygons and their lesser brethren, the Hormagaunts!

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Sebastian LaRoche

2013-09-10

 

A character illustration for the Shadowrun role-playing game setting. Easily fits to any other near future science fiction settings as well.

Sebastian LaRoche is a classic mercenary – he works for the highest bidder and always focuses on the run at hand and his commitment is strictly proportional to the paycheck. You pay him well and he goes the extra mile to get the job done. Sebastian is a level-headed and no-nonsense -type of a guy who never underestimates his opposition, never takes his employer’s word at face value nor advertises his full skill set to even his fellow runners. Those who know him, know that at desperate times Sebastian most certainly has an ace up in his sleeve. Or three.

Ilyana, ex-corporate runner

2012-11-21

 

A character illustration for the Shadowrun role-playing game setting.

 

Ilyana used to be in a fast response tactical team of the Aizu-Shoto corporation. Her services were no longer needed after an abysmal failure killed half of the team in a routine muscle job. Ilyana was not responsible for the botched mission, but the whole team was fired nevertheless. Understandably Ilyana harbors a grudge against her old employer and refuses any runs associated somehow with Aizu-Shoto – unless Aizu-Shoto happens to be the target of the run.

A tough and disciplined woman, Ilyana lacks the ability of appropriate emotional responses and fails in most social situations although her looks deceive that and forgives her many too much. She is notoriously it and exercises twice a day – even when doing runs. She can outrun most males and rumors say her leg muscles are enhanced and this allows her to reach and maintain inhuman running speeds.