This time a little bit something for the Chaos forces. This is the first Land Raider I’ve put together and painted up. I’m not a fan of the endless spike parade usually associated with 40k Chaos forces and thus I opted to leave them out from this model. While painting I tried several new techniques including enamel wash paints by AK Interactive and enamel effect paints such as Engine Oil and Engine Grime by AK Interactive. Most of the work is by pigments (I use a combination of Vallejo, AK Interactive, Mig and Kromlech pigments). The rust effects are accomplished using Vallejo Oxid Paste resin which I diluted and painted with a broken brush. The dust and mud are done with Vallejo Brown Earth resin paste and touched up with pigments.
Well. Arkham Horror is the long time favorite game of mine and my active group of players. It’s the “go-to” game when the novelty factor from various other games wears thin. Luckily the investigator figures from Mansions of Madness can be used in Arkham Horror, Eldritch Horror, Elder Sign and of course Mansions of Madness, so painting the investigators seems like a wise move.
Here’s a group shot of investigators finished so far:
The Thousand Sons chapter has intrigued ever so much. At late fall 2013 I eventually started to gather an army around Ahriman. It’s a simple 2500 points army with Ahriman, a lord on Tzeentch disc, 2 units of Mutilators, 2 units of Devastators, one unit of Chaos Spawns, a unit of Terminators and 2 big units of Thousand Sons marines. Oh … and a single Defiler. I’m not a big fan of the GW output regards to Thousand Sons and thus the army is a mix-match of beans from various sources.