
A character illustration for the Shadowrun role-playing game system.
Cyberpunkers and shadowrunners. Images for dark dystopian cyberpunk settings.

A character illustration for the Shadowrun role-playing game system.

A character illustration for Shadowrun role-playing game system.
Frank is a fixer of things. A combined electrician and mechanic. Electro-mechanical devices usually have to yield to Frank should they have the indecency to be out of order or suffering from glitches. He is thorough to the extreme and while he may use duct-tape and chewing gum to fix things, at least they work. For a while – usually long enough.
He has a cybernetic right arm that gives him an advantage in repairing stuff because his shoulder, wrist, digits and elbow can flex into extreme negative angles unlike human counterparts and each of the digits in his right hand has an embedded flashlight and wide-spectrum camera. The cameras are neurally controlled and Frank can construct mental patterns to feed inputs of any of those cameras directly to either an external output device (like out-of-body monitors and HUD-glasses) or to an internal chip that shuts down oculary nerves and replaces their signals with that from the camera transcoded into natural neural impulses. The brain only sees a sudden black blink as the neural chip switches inputs. The hand can also be removed and the cameras operated wirelessly for as long as the hand has battery power left (several hours normally since the digits each contain an individual power cell that powers the camera in that digit).
Curtis Savage is a leader of a nest of ghouls. He has retained much of his intellectual capacity after his transformation to a ghoul. He leads a particularly well organised and large nest that has become a major nuisance to the city. He is cunning and ruthless and whilst he understands what he has become, he has embraced his new existence as a loathsome ghoul with enthusiasm, proudness and vigor. He and his nest are sometimes hired by unsavory people or organisations to do some shady night activities and although he might be a dangerous ally, he is most certainly much more dangerous as an enemy.
A character illustration for the Shadowrun game setting.

A character illustratoin for the Shadowrun role-playing game setting.
Alfons Maas is a corporate mercenary character. Recurrent NPC crossing paths with the runners here and there and gradually becoming an important contact and ally.

An elven illustionist character for the Shadowun role-playing game setting. An older design and illustration, but has stand the tests of time well enough to be included in here.
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